Commander

Info
Commanders (CmD) are in charge of a sector, and all Union units within that sector. They make most of the battle plans, and normally decide where to send squads and patrols.

CmD's are hand picked by the General (GnL) him/herself. CmD's are Senior Officers (SfC) that the GnL sees as trustworthy for the position. The SfC's chosen normally have excellent leadership skills, can handle the power of authority very well, and has undying faith and commitment for The Union.

Equipment
CmD's are issued a badass duster, a very heavy Kevlar vest, a badge that shaped like the symbol of The Union, and a gas mask with a voice changer in it to make them more intimidating.

CmD's have access to all weapons and equipment in the armory.

Permissions
CmD's have authority over all Union units in their sector, and only answer to the GnL.

Patrol
CmD's normally stay in their office in the HQ of that sector to stay protected, as they are high value targets to The Union's enemies. If they do leave their office they are guarded by many units.